You may remember this panel from Marilyn in our last class....
Well I think I dropped the ball in not going through this one, but in my defense I was waiting to hear if the path the second character was walking on were steps or a slanted path-- because it makes a difference.
Well, Marilyn clarified that it's a slanted path so let's walk through how to put this in perspective. Overall I think it's a successful illustration and honestly you could get by with this even though some of the perspective is faked. It looks good, but let's see how we'd make it comply with perspective.
1- Establish the vanishing point-- in this case I took the road and
drew the lines (blue) back and where they intersected (black X) becomes
our vanishing point. I draw the horizon line (red) across the page.
You don't need it, but I put it there because it helps me to "see
2- This illo is a 1 pt perspective
piece because we are up against the paneled wall. That means the ONLY
things that would go to a vanishing point are those houses down on the
road, the road and the planks of the slanted hill character #2 is
3- I finish out the perspective for the
houses simply by tracing more VP lines (blue) at the top of the first
doorway and at the roof peak. If all your houses are the same, like
track housing, they would all follow this blue line.
For the planks, or path-- there is NO vanishing point for the ANGLE of
the slant. That is completely up to the creator (you) so I followed
the line you established for the angle (green).
establish the width of each plank I went on that green line and I
evenly spaced black hash marks (you might have to look closely to see
them). They need to be on this OUTSIDE line of the path (where I drew
the green line), and as I said they should be EVENLY spaced apart.
From each black hash mark I trace a VP line (purple) back to the
established vanishing point. They will naturally get more narrow as you
go from the line of the path closest to us to the far line.
And there you have it-- email me if you don't get this completely and I'll clarify.
It's actually fairly simple.